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S. 1629 (116th): A bill to regulate certain pay-to-win microtransactions and sales of loot boxes in interactive digital entertainment products, and for other purposes.


We don’t have a summary available yet.

The summary below was written by the Congressional Research Service, which is a nonpartisan division of the Library of Congress, and was published on May 23, 2019.


This bill prohibits the publication or distribution of interactive video games and digital entertainment products that (1) include pay-to-win features and (2) are targeted to minors under the age of 18.

Pay-to-win features include making available for purchase assistance, advantages, or other awards that a reasonable user would perceive provides a competitive advantage in the progression of the game or product over those users who do not make such purchase. Pay-to-play features do not include purchases (1) that alter only the appearance of the game, (2) of game modes that make game-play progression more difficult that without such purchase, or (3) of add-ons that do not assist in the progression of the underlying game or product. Additionally, game publishers and distributors are prohibited from including pay-to-play features in games and digital entertainment products that are not targeted to minors but where the publisher or distributor reasonably should know that minors use such games or products.